Patchnotes 1.70a-z
Verfasst: 10.06.2004, 19:34
Patchnotes 1.70a-1.70Z
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Dark Age of Camelot
Test Version 1.70a Release Notes
April 19, 2004
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NEW THINGS AND BUG FIXES
- All old frontiers zones, battlegrounds, and RvR dungeons are now closed on Pendragon.
- A player will only receive one "You are protected" message from the Protect skill per second.
- Spells such as speed songs that do not work while the user is in combat no longer spam the user when they cannot take hold.
NEW FRONTIERS NOTES
- The relics have been moved from the old frontiers to the new relic temples. Until the final system for the new relics are fully in place, the relics will be found in the center of their corresponding temples.
- Guild claimed/lost broadcast messages are now in the New Frontiers.
- A keep should now take 32 hours total to go from level 1 to level 10.
- A keep should now take 12 minutes to reach level 1 when released.
- Realm point awards from keeps are now in the correct color.
- New keep doors will now correctly maintain their material type after being destroyed.
- Fixed a bug where new keep doors hitpoints were not being calculated correctly in certain cases.
Monsters
- We have implemented two guards in each of the home-realm Frontier border keeps who teleport you to the center of the courtyard if you get too close to the Frontiers side of the upper walkways.
- Patrolling guards will now stay much closer to the structure in which they are guarding.
Frontiers Quests
- We are in the process of updating both NPCs and quest journals for quests that involve venturing into the New Frontiers. Please read NPC dialog and quest journal entries carefully - many monsters have new homes in the New Frontiers. The following quests now have updated information. Frontier-related quests not on this list will be updated soon.
Albion - Long Lion Fang, Dugan's Magic Totem, Passage to Eternity, Kindred of the Fallen
Midgard - An End to the Daggers, War Concluded, Saving the Clan, The Desire of A God, Blessed Enchantments, Better Off Buried, Black Plague, Dark Places of the Soul, Strange Powers, The Three Sisters, White Pelts Midgard Bounty
Hibernia - Magic's scar, Larylle's Necklace, Sea Shell Sleeves, Season of Remorse, Morven's Return, Sraoi's Heart
CAMELOT CLASSIC WORLD NOTES
Albion
- Castle Sauvage and its residents have been moved further inside the Camelot Hills zone area. Please note that the portal ceremony NPCs are still in the process of being moved.
- Snowdonia Fortress and its residents have been moved further inside the Black Mountains North zone area.
Midgard
- Svasud Faste and its residents have been moved further inside the Vale of Mularn zone area. Please note that the portal ceremony NPCs are still in the process of being moved.
TRIALS OF ATLANTIS WORLD NOTES
Artifact Notes
- The delve information on the Eerie Darkness Stone should no longer indicate a time of day requirement to earn experience.
- The primary ability of the Healers Embrace should now correctly be set to a self-target heal.
Item Notes
- The Whip of the Blaze (Albion) now has a bonus to Matter Resistance in place of the bonus to nothing.
- The Demonwolf Tainted Protector now has the correct speed of 3.5.
- The Lightning Embossed Studded boots now use enamel dyes.
- The particle effect on the Zephyr Lute (Albion & Hibernia) has been replaced with one that fits a little better.
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Dark Age of Camelot
Test Version 1.70b Release Notes
April 20, 2004
===================================
NEW FRONTIERS NOTES
- The New Frontiers portal merchants which were used to port players to New Frontiers and back to the classic side portal keeps have been removed. Beta testers will only need to pass through the Border Keep doors to enter the New Frontiers.
- The high speed transport boats will no longer hit the rock boundaries when leaving Emain, Hadrian's Wall, and Odin's Gate while taking players to the enemy realms.
Frontiers Quests
- The following quests have been updated to reflect zone changes in the New Frontiers
Albion - Craft of Retribution, Supplies for Lillian, Bishop Burhoff's Curse, Ivy Weave Gloves, Legend of the Lake, Lisreen's Plight, Secret Orders, Feast of the Decadent, Symbol of the Broken
Midgard - The War Continues, Burning Realm, The Legend of Fenrir's Folly
CAMELOT CLASSIC WORLD NOTES
- We have temporarily changed the portal ceremonies at the portal keep for each realm. Players will only need to click on the center Portal NPC while wearing their medallion to teleport. Players will no longer be able to teleport to the old Frontiers or to the Battlegrounds (as these zones are now closed). The remaining medallions are Houses, Guild Houses, Shrouded Isles, and Trials of Atlantis.
Albion
- All doors in Castle Sauvage and Snowdonia Fortress should now function properly.
- All methods of teleportation into Castle Sauvage and Snowdonia Fortress will now take players to the proper locations inside each keep.
- All horse routes to Castle Sauvage and Snowdonia Fortress will now drop players off at the proper locations.
Midgard
- All doors in Svasud Faste should now function properly.
- All methods of teleportation into Svasud Faste will take take players to the proper location inside the keep.
- All horse routes to Svasud Faste will now drop players off at the proper location.
TRIALS OF ATLANTIS WORLD NOTES
Item Notes
- The particle effect on the Flamespark Battle Axe (Albion) has been replaced with one that is a better fit.
===================================
Dark Age of Camelot
Test Version 1.70a Release Notes
April 19, 2004
===================================
NEW THINGS AND BUG FIXES
- All old frontiers zones, battlegrounds, and RvR dungeons are now closed on Pendragon.
- A player will only receive one "You are protected" message from the Protect skill per second.
- Spells such as speed songs that do not work while the user is in combat no longer spam the user when they cannot take hold.
NEW FRONTIERS NOTES
- The relics have been moved from the old frontiers to the new relic temples. Until the final system for the new relics are fully in place, the relics will be found in the center of their corresponding temples.
- Guild claimed/lost broadcast messages are now in the New Frontiers.
- A keep should now take 32 hours total to go from level 1 to level 10.
- A keep should now take 12 minutes to reach level 1 when released.
- Realm point awards from keeps are now in the correct color.
- New keep doors will now correctly maintain their material type after being destroyed.
- Fixed a bug where new keep doors hitpoints were not being calculated correctly in certain cases.
Monsters
- We have implemented two guards in each of the home-realm Frontier border keeps who teleport you to the center of the courtyard if you get too close to the Frontiers side of the upper walkways.
- Patrolling guards will now stay much closer to the structure in which they are guarding.
Frontiers Quests
- We are in the process of updating both NPCs and quest journals for quests that involve venturing into the New Frontiers. Please read NPC dialog and quest journal entries carefully - many monsters have new homes in the New Frontiers. The following quests now have updated information. Frontier-related quests not on this list will be updated soon.
Albion - Long Lion Fang, Dugan's Magic Totem, Passage to Eternity, Kindred of the Fallen
Midgard - An End to the Daggers, War Concluded, Saving the Clan, The Desire of A God, Blessed Enchantments, Better Off Buried, Black Plague, Dark Places of the Soul, Strange Powers, The Three Sisters, White Pelts Midgard Bounty
Hibernia - Magic's scar, Larylle's Necklace, Sea Shell Sleeves, Season of Remorse, Morven's Return, Sraoi's Heart
CAMELOT CLASSIC WORLD NOTES
Albion
- Castle Sauvage and its residents have been moved further inside the Camelot Hills zone area. Please note that the portal ceremony NPCs are still in the process of being moved.
- Snowdonia Fortress and its residents have been moved further inside the Black Mountains North zone area.
Midgard
- Svasud Faste and its residents have been moved further inside the Vale of Mularn zone area. Please note that the portal ceremony NPCs are still in the process of being moved.
TRIALS OF ATLANTIS WORLD NOTES
Artifact Notes
- The delve information on the Eerie Darkness Stone should no longer indicate a time of day requirement to earn experience.
- The primary ability of the Healers Embrace should now correctly be set to a self-target heal.
Item Notes
- The Whip of the Blaze (Albion) now has a bonus to Matter Resistance in place of the bonus to nothing.
- The Demonwolf Tainted Protector now has the correct speed of 3.5.
- The Lightning Embossed Studded boots now use enamel dyes.
- The particle effect on the Zephyr Lute (Albion & Hibernia) has been replaced with one that fits a little better.
===================================
Dark Age of Camelot
Test Version 1.70b Release Notes
April 20, 2004
===================================
NEW FRONTIERS NOTES
- The New Frontiers portal merchants which were used to port players to New Frontiers and back to the classic side portal keeps have been removed. Beta testers will only need to pass through the Border Keep doors to enter the New Frontiers.
- The high speed transport boats will no longer hit the rock boundaries when leaving Emain, Hadrian's Wall, and Odin's Gate while taking players to the enemy realms.
Frontiers Quests
- The following quests have been updated to reflect zone changes in the New Frontiers
Albion - Craft of Retribution, Supplies for Lillian, Bishop Burhoff's Curse, Ivy Weave Gloves, Legend of the Lake, Lisreen's Plight, Secret Orders, Feast of the Decadent, Symbol of the Broken
Midgard - The War Continues, Burning Realm, The Legend of Fenrir's Folly
CAMELOT CLASSIC WORLD NOTES
- We have temporarily changed the portal ceremonies at the portal keep for each realm. Players will only need to click on the center Portal NPC while wearing their medallion to teleport. Players will no longer be able to teleport to the old Frontiers or to the Battlegrounds (as these zones are now closed). The remaining medallions are Houses, Guild Houses, Shrouded Isles, and Trials of Atlantis.
Albion
- All doors in Castle Sauvage and Snowdonia Fortress should now function properly.
- All methods of teleportation into Castle Sauvage and Snowdonia Fortress will now take players to the proper locations inside each keep.
- All horse routes to Castle Sauvage and Snowdonia Fortress will now drop players off at the proper locations.
Midgard
- All doors in Svasud Faste should now function properly.
- All methods of teleportation into Svasud Faste will take take players to the proper location inside the keep.
- All horse routes to Svasud Faste will now drop players off at the proper location.
TRIALS OF ATLANTIS WORLD NOTES
Item Notes
- The particle effect on the Flamespark Battle Axe (Albion) has been replaced with one that is a better fit.